Let's talk about TDD. Test-Driven Development. You've probably heard of it. Maybe you've tried it. Maybe you hate it.

Here's the thing: most people get TDD wrong. They think they know what it is, but they don't. Not really.

There are four big myths about TDD that keep popping up:

  1. It makes your code a mess.
  2. It wastes time.
  3. It kills creativity.
  4. It only works for toy projects.

Sounds familiar?

If you're nodding your head, this series is for you. Maybe you've never tried TDD. Maybe you did, and it was a disaster. Either way, stick around.

I'm going to show you why these myths are just that - myths. And I'll do it with real code, solving real problems.

Because here's the secret: TDD isn't about testing. Not really. It's about design. It's about thinking. It's about building software that doesn't suck.

And once you get it - really get it - you'll wonder how you ever coded any other way.

So let's dive in. Let's debunk these myths. Let's see what TDD really looks like in the trenches.

You might be surprised. You might even change your mind.

Ready? Let's go.